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London Sherlock Holmes: Crack the Case Walking Adventure

London, Englandby Questo

  • 50 min
  • Free cancellation
  • Instant confirmation
  • Private tour
  • Mobile or paper ticket accepted

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Overview

London, 1901: a city cloaked in mourning, mystery and sudden disappearances. Famous figures, including Arthur Conan Doyle, have vanished without a trace, and it’s up to you to uncover the truth. Step into the shoes of a clairvoyant detective and journey through shadowy alleys, grand squares, and hidden corners of London’s historic heart. Solve real-world puzzles, follow an immersive storyline, and explore iconic and lesser-known locations linked to Sherlock Holmes’ creator. Each clue unlocks a new chapter, blending history, mystery, and urban adventure into a memorable experience. What makes this tour unique? It’s not just a walk—it's a thrilling detective adventure that brings London’s past to life, perfect for families, friends, or curious travelers seeking a new way to explore. Grab your detective hat, rally your team, and dive into a journey where every puzzle solved brings you closer to uncovering the city's hidden secrets.

What's included

  • Immersive mystery storyline inspired by Arthur Conan Doyle
  • Mobile access code
  • 13 puzzle challenges
  • Flexibility to pause/resume anytime
  • A tour guide.
  • Entry tickets to attractions (not needed to complete the tour).

Itinerary

  1. 1

    Stop 1

    5 min

    You will begin at the BBC former headquarters. Here you will be given your first clue to solve the challenge that awaits you, which will unlock the next part of the story and give you the directions to the next stop.

  2. 2

    Stop 2

    5 min

    You will be given a new clue to solve the challenge that awaits you at Langham Hotel. You can stop for as long as you like and continue exploring at your own pace.

  3. 3

    Stop 3

    5 min

    You will be given a new clue to solve the challenge that awaits you at Queen Anne Street. You can stop for as long as you like and continue exploring at your own pace.

  4. 4

    Stop 4

    5 min

    You will be given a new clue to solve the challenge that awaits you at XXX You can stop for as long as you like and continue exploring at your own pace.

  5. 5

    Stop 5

    5 min

    You will be given a new clue to solve the challenge that awaits you at Smile Time Dental Lab. You can stop for as long as you like and continue exploring at your own pace.

  6. 6

    Stop 6

    5 min

    You will be given a new clue to solve the challenge that awaits you at Upper Wimpole Street. You can stop for as long as you like and continue exploring at your own pace.

  7. 7

    Stop 7

    5 min

    You will be given a new clue to solve the challenge that awaits you at Westmoreland Street – The Heart Hospital. You can stop for as long as you like and continue exploring at your own pace.

  8. 8

    Stop 8

    Pass by

    You will be given a new clue to solve the challenge that awaits you at New Cavendish Street. You can stop for as long as you like and continue exploring at your own pace.

  9. 9

    Stop 9

    5 min

    You will be given a new clue to solve the challenge that awaits you at Chiltern Street. You can stop for as long as you like and continue exploring at your own pace.

  10. 10

    Stop 10

    5 min

    You will be given a new clue to solve the challenge that awaits you at Sherlock Mews. You can stop for as long as you like and continue exploring at your own pace.

  11. 11

    Stop 11

    5 min

    You will be given a new clue to solve the challenge that awaits you at Sherlock Holmes Statue. You can stop for as long as you like and continue exploring at your own pace.

  12. 12

    Stop 12

    5 min

    You will be given a new clue to solve the challenge that awaits you at Baker Street tube station. You can stop for as long as you like and continue exploring at your own pace.

  13. 13

    Stop 13

    5 min

    You will finish at the Sherlock Holmes Museum. Here is where both the story and the city exploration games end.

Meeting and pickup

The game starts at BBC Broadcasting House. After booking, we'll message you a code and activation link. Activate with your own email, then log in to the Questo app with that email. No message? Open the Questo app, tap "Bought a quest somewhere else?" and enter your booking reference number.

End point

You will finish at The Sherlock Holmes Museum.

Good to know

  • Infants and small children can ride in a pram or stroller
  • Service animals allowed
  • Public transportation options are available nearby
  • Suitable for all physical fitness levels

Cancellation policy

For a full refund, cancel at least 24 hours before the scheduled departure time.

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